My understanding of …
‘Produser’ – A produser is a producer and user of the internet. Someone who uses the internet for finding information, playing games etc and who also produces the internet in the sense that they are contributing to new media. Examples of this can be BlogSpot, because people are adding to what the internet has enabled us to do in terms of our freedom. I think this links in well with the concept of the internet being ‘open architecture.’ People can build on from what has already been built; therefore they are using existing knowledge to further the ‘building’ more.
‘Produsage’ - The “collaborative and continuous building and extending of existing content in pursuit of further improvement.” (Bruns page 2) From the examples given in the reading, Wikipedia and the SIMS I would describe Produsage as something that is produced but is carried on/built by the internet users. It could be seen as someone putting the scaffolding up, and then the users construct the building… if we’re still talking about the internet as open architecture.
‘Intercreativity’ – To me I see inter-creativity as what created ‘open source software’ etc by interlocking what the internet has produced, and the freedom that is available to users. Therefore it’s been produced and produsers are using this intercreativity to build and create their internet. As I’ve mentioned in previous posts when talking about immersive interaction, Habbo Hotel is an example of how users can use the software to ‘build’ in their virtual worlds.
XXXXX Furthering this there is another ‘Virtual world’ on the internet called ‘Second Life.’ I thought I would just mention this to link back to previous topics, I find the name of the world quite explanatory whereby it is making people aware that by interacting on this game it can be their second life, making it seem quite dominant by using life, but still maintains the word second, implying people shouldn’t neglect their first, ‘meatspace’ life. Just a little something extra there.
www.secondlife.com
Wednesday, 18 February 2009
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As I said in an earlier comment, M.I.A. is a good example of one aspect of 'intercreativity' in as much as the internet enabled her to contact other musicians and be 'plugged in' to a creative matrix. However, a more usual example (apart from OpenSource software) is the musicians who actually produce music over the internet collectively, by sharing riffs, beats etc. online.
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